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Hello, everyone.


We've released UModeler 2.8.11f2 to hurry up fixing some issues.

Version 2.8.11f2 - Jan.18.2022


- Asset : Includes the PastelTown-BuiltInRP-UModeler package by default.

- Fix : Fixed a TryGetComponent() issue in Unity 2019.1 or less.

- Fix : Fixed an issue where edited parts continue to appear and disappear while modifying when both the scene view and the game view are opened.



We released another UModeler for hotfix update.

Version 2.8.11f3 - Jan.19.2022


- Fix : Fixed an error occuring when exiting the prefab mode.

- Fix : Fixed another issue where edited parts disappear while modifying and appear again at the end of editing intermittently when both the scene view and the game view are opened.


Have a nice day with UModeler!



Hello, everyone.


We've updated the UModeler to take care of a couple of issues as listed below.


The release note of Version 2.8.11


- Fix : Fixed an issue where changes are displayed on all copies while editing any of the copies when objects are duplicated.

- Optimization : Enhanced the performance by stopping unnecessary memory allocation which happened when UModeler objects were selected.

And from this release we provide the Pastel Town package by default so that you could use it as a reference material of UModeler.


This is the pastel town video


Enjoy UModeler!

Hello, everyone.


Happy New Year!


We've found a crash error in Unity 2021.2 and above on both UModeler and UModeler Lite. It occurs when you create a UModeler object and undo it.


That bug above and another bug regarding Serialization Depth bug have been fixed finally . See the following change list.


Version 2.8.10f2 - December.14.2021

• Asset : Includes the Moonglow Village Demo Package for 2.8.10 users.

• Fix : Fixed an issue where the several same online document windows pop up when the mouse is over a text menu item in UV Editor.



Version 2.8.10f3 - Jan.3.2022

• Asset : Includes the Moonglow Village Demo Package for 2.8.10 users.

• Fix : Fixed a crash error when undoing creating UModeler object in Unity 2021.2.1 and higher versions.

• Fix : Fixed a warning issue regarding "Serialization depth limit 10 exceeded" caused by the codes of Mirror Cancel Function which was implemented in 2.8.10. The cancel function of the mirror tool has been reverted so it won't be available for now till we'll find a solution.

• Fix : Fixed a .obj exporer bug where multiple materials in the exported UModeler object couldn't be imported in Unity.



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