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UModeler is on sale in Humble Bundle along with other amazing Unity assets and games made with Unity.


Probably this may be the last opportunity to get these assets at this unbelievable price.


Don't miss the event which will last until Oct.1.2020.


Have you already noticed something new? Yes, UModeler has the brand-new logo. The shape is from "UM" at the head of it and each color means XYZ coordinates of the gizmo.


And UModeler 2.7.23 has been released. Check out what's new in this version below.

  • Fixed Distance not working in Vertex/Edge/Polygon tools.

  • Fixed broken UV2 for lightmap not being restored by Refresh All.

  • Fixed the scene switch function by pressing Shift + Space not working in UModeler editor mode.

  • Added deselecting the elements within the selection box by Ctrl + LMB Drag.

Enjoy 3D modeling with UModeler!


We've improved the Bake Tool and fixed some bugs. As ever your feedback has been very helpful in advancing UModeler .


The changes which made in this update are listed below.


• Fixed non-UModeler object jump issue happening when it is selected with World Grid Snap enabled.


• Added Bake Position button in Misc/Bake Transform Tool. This makes the position zero and applies the difference to each vertex position.


• Modified Bake All behaviour in Misc/Bake Transform Tool. It used to set the pivot to the center of AABB. Now it set the pivot to (0,0,0).


• Fixed the error message in Prefab Window when the prefab object is a non-umodeler object and has a UModeler object as a child.


• Fixed a broken UVs when a concave polygon gets unwrapped using Plane Unwrap Tool.


• Handled the Prefab window dirty flag issue.


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