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We've updated UModeler for Hotfixes. This update still includes the Blacksmith Demo pack.


The changes are listed below.


• Assets : Includes Blacksmith demo pack.

• Enhancement : Added Extrude Modifier Key to Preference window to set the modifier key for extruding using the gizmos. Either Shift or Capslock is available.

• Enhancement : Added Enable Alpha Channel to Settings window in UV Editor to apply the alpha channel to display transparent pixels.

• Fix : Fixed the edge selection bug when a UModeler object scale is not uniform.

We've released UModeler 2.8.4f1 for hotfixes.


A few bugs users reported recently have been fixed in this update. And we've made a new tutorial video to show you how to make a building with inside as well as outside.


We hope you'll like it. Enjoy UModeler!



● UModeler 2.8.4f1 changelist.


- Assets : Includes [Blacksmith] demo pack.

- Enhancement : A function to select overlapping polygons has been added to the Diagnosis Tool.

- Fix : Fixed a bug where vertices/edges/polygons aren't selected in the Isolated mode (Shift

+ H).

- Fix : Fixed a bug where UVs move suddenly when a vertex moves. The UVs are

transformed in UV tool.

- Fix : Fixed a bug that caused the scene's pull-down menu to close immediately when the

UV editor is on.


Hello Everyone. We're happy to announce that UModeler 2.8.4. was released on May 10th.

In this update, we prepared a new Assetpack 'Blacksmith'. Blacksmith Assetpack provides various blacksmith tools such as saws, tongs, hammers, knives, shovels, etc.


Along with this, pixel snaps have been added to the UV editor, 1D snaps have been restored, and the menu of exporting as .obj has been added. Using the menu of exporting as .obj, you can export UModeler objects to an OBJ file even when multiple objects are selected at once and an object without UModeler is selected. Also, we have fixed the bugs that have been pointed out.

Version 2.8.4 - May.10.2021


Assets : Includes Blacksmith demo pack.


Enhancements ● Added The Pixl snap to UV Editor.

● V snap - If you drag the XYZ axis and snap to another point holding V key, only the dragged axis coordinate will be aligned with that point. Namely 1D snapping has been restored.

● Added Menu > Tools > UModeler > Export as .Obj menu. Using this menu, you can export UModeler objects to an OBJ file even when multiple objects are selected at once and an object without UModeler is selected.

▶ Bug Fixes

● Fixed a bug where snaps were applied twice when moving edges or polygons in the world grid.

● Changed the grayscale icons not to be loaded when entering play mode.

● Changed the lightmap UV2 coordinates to be updated every time the Umodeler is modified.

● The minimum values ​​of Width and Depth of the Rectangle Tool and the Box Tool have been changed from 0.01 to 0.001.

● Increased the overlay size of Vertex tool and Rectctangle Selection tool in UV Editor.

● Fixed a bug where V Snapping to other objects didn’t work in 2020.3 and newer versions.

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