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UModeler 2.10.1 & 2.10.2 have been released.

UModeler 2.10.1 & 2.10.2 have been released.


We've ended up fixing the vertex selection issue where the occluded vertices got selected.


Version 2.10.1 | Jan.31.2023 - Fixed the vertex selection issue where the occluded vertices that should not have been selected are selected using the rectangle selection.

Version 2.10.2 | Feb.2.2023 - Fixed a bug where UV settings like Shift, Scale, Rotate etc in the UV tool are reset when a polygon is split using Loop Slice tool. - Fixed an issue where UVs coordinates on the polygons with smoothing groups aren't updated in real time while you change the UV tool parameters like Shift, Scale and Rotate etc.

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Hello, everyone. We've released UModeler 2.10.0. Some issues you reported have been handled. Enjoy playing with UModeler! Version 2.10.0 | Jan.25.2023 - Fixed an issue where Error : mainRenderableMes

Hello, everyone. We've released UModeler 2.9.25. This is the first update announcement in 2023. I hope you'll doing everything well this year. And Happy New Year! Version 2.9.25 | Dec.30.2022 - Fixed

Hello, everyone. We've released 2.9.24. See what's changed here. Version 2.9.24 | Dec.27.2022 - Fixed an error which occurred in TPUModelerEditor.UModelerEditorInitializer.OnSceneLoaded() - Fixed a

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