top of page
Search

UModeler 2.6.7 and 2.6.8 for Hotfixes

Two minor updates(2.6.7 and 2.6.8) for hotfixes have been done recently. Compatibility with ProBuilder 4.x has been improved and the UModeler prefab instantiation issue in code has been solved so now the instance of UModeler prefab is displayed in the scene after being instantiated. Lastly Meshfilter's mesh gets saved as .asset when you export UModeler as .prefab using Export Tool.

UModeler icons and ProBuidler 4.x icons are displayed with no overlap from UModeler 2.6.7.

For a more detailed breakdown of this update, check out the release note.

Version 2.6.8 - June.7.2019

Hotfix : Fix bug where .asset file wasn’t created when exporting to .prefab using Export Tool in UModeler.

Version 2.6.7 - June.5.2019

Hotfix : Improved compatibility with ProBuilder 4.x for displaying icons without overlapping and UModelerizing ProBuilder Object with deleting ProBuidlerMesh component.
Hotfix : Fixed bug where UModeler mesh is missing after instantiating UModeler object at runtime. Added UModeler.Builder() in UModeler.Start() message to have the mesh updated when UModeler component starts.

Recent Posts

See All

UModeler 2.10.1 & 2.10.2 have been released. We've ended up fixing the vertex selection issue where the occluded vertices got selected. Version 2.10.1 | Jan.31.2023 - Fixed the vertex selection issue

Hello, everyone. We've released UModeler 2.10.0. Some issues you reported have been handled. Enjoy playing with UModeler! Version 2.10.0 | Jan.25.2023 - Fixed an issue where Error : mainRenderableMes

Hello, everyone. We've released UModeler 2.9.25. This is the first update announcement in 2023. I hope you'll doing everything well this year. And Happy New Year! Version 2.9.25 | Dec.30.2022 - Fixed

bottom of page