We've been getting feedback as well as bug reports from discord, Unity forum and e-mail every day. So we can't help updating UModeler every week. As a result
UModeler has been getting more and more stable and better than anytime.
Thank you for everyone who is willing to give feedback and bugs reports to us.

Fix : Fixed an issue of UV Default parameters for UV Tool. Fix : Fixed a bug where helper arrows and planes in Multiple PushPull and Mirror tool were affected by transform’s scale and rotation Fix : Fixed a bug where UModelerized meshes disappear when they are selected. Enhancement : Allows 3D cursor to be snapped to the center of edge and polygon by moving a gizmo holding LMB