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UModeler 2.7.8 has been released.

We've been getting feedback as well as bug reports from discord, Unity forum and e-mail every day. So we can't help updating UModeler every week. As a result

UModeler has been getting more and more stable and better than anytime.


Thank you for everyone who is willing to give feedback and bugs reports to us.

Fix : Fixed an issue of UV Default parameters for UV Tool. Fix : Fixed a bug where helper arrows and planes in Multiple PushPull and Mirror tool were affected by transform’s scale and rotation Fix : Fixed a bug where UModelerized meshes disappear when they are selected. Enhancement : Allows 3D cursor to be snapped to the center of edge and polygon by moving a gizmo holding LMB

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UModeler 2.10.1 & 2.10.2 have been released. We've ended up fixing the vertex selection issue where the occluded vertices got selected. Version 2.10.1 | Jan.31.2023 - Fixed the vertex selection issue

Hello, everyone. We've released UModeler 2.10.0. Some issues you reported have been handled. Enjoy playing with UModeler! Version 2.10.0 | Jan.25.2023 - Fixed an issue where Error : mainRenderableMes

Hello, everyone. We've released UModeler 2.9.25. This is the first update announcement in 2023. I hope you'll doing everything well this year. And Happy New Year! Version 2.9.25 | Dec.30.2022 - Fixed

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