
We have updated UModeler twice in a short time for users' convenience.
In the update of 2.8.4.f4, we fixed some annoying and frequent bugs regarding the edge selection and some lag happening when a UModeler object is selected in the Play mode.
Here is the change list of 2.8.4.f4
• Assets : Includes Blacksmith demo pack.
• Fix : Fixed the edge selection bug where edges can’t be selected.
• Fix : Fixed a bug in Unity 2021.1 where orange highlight wasn’t turned off when entering the edit mode.
• Fix : Fixed a bug where occluded vertices/edges were selected as Select Only Visible was enabled.
• Fix : Fixed a bug where long delay happened in play mode when a UModeler object is selected due to processing menu icons.
• Enhancement : Added Remove All button in the Smoothing Group Tool
The update of 2.8.4.f5 includes some new features regarding the selection so I'm sure that you'll like it.
• Assets : Includes Blacksmith demo pack.
• Feature : Shrink Selection Tool has been added - Shrink Selection Tool
(https://umodeler.github.io/SelectionGroup/shrinkselectiontool.html)
• Feature : Added some properties like Restrict To Angle, Max Angle and Interative
in Settings window for Grow Select
(https://umodeler.github.io/SelectionGroup/growselectiontool.html)
• Enhancement : Added Triangulation color field in the Preference.
• Tweak : Renamed Increase Selection tool to Grow Selection Tool
• Fix : Fixed the edge selection bug again.
• Fix : Fixed a bug where a polygon becomes black when Vertex snap holding V
key is applied.

Grow Selection where [Restrict To Angle] is applied