Many annoying bugs which have been reported recently in Discord have been fixed. We don't need many words because the release note below is explaining very well.
Fix : Fixed a bug where Scene changes happen whenever UModeler object being selected due to latestID in UModeler class increasing.
Fix : Fixed a bug where mesh id changes even though umodeler doesn’t change when being refreshed all.
Fix : Fixed an issue where a child object jumps as polygons are added to the parent empty UModeler object by creating a primitive shape like box, cone, stair etc.
Fix : Fixed an issue where vertex/polygon cube overlays are not displayed in Prefab Mode.
Fix : Fixed an issue where overlapped edges were not selected as expected in Edge Tool.
